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Army Man model

$59
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2016 Default Scanline
Other
OBJ
FBX

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3D Model Specifications
Product ID:1288420
Published:
Geometry:Polygonal
Polygons:20,649
Vertices:19,262
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since July 2015
Currently sells 46 products
Achievements:
Product Rating
Unrated
Description
Low-poly model.
Rigged on 3dsmax CAT using Skin.
Rendered in Marmoset Toolbag and Unreal Engine 4.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Units used: cm, model is 184cm tall.

Normal map was baked from a high poly model

Including OBJ, FBX and MAX formats

20649 polygons
37038 triangles
19262 vertices

Maps:

armor_AO.tga (4096x4096)
armor_Gloss.tga (4096x4096)
armor_Specular.tga (64x64)
armor_Normal.tga (4096x4096)
armor_BaseColor.tga (4096x4096)
armor_OcclusionRoughnessMetallic.tga (4096x4096)

bag_AO.tga (4096x4096)
bag_Diffuse.tga (4096x4096)
bag_Gloss.tga (4096x4096)
bag_Specular.tga (4096x4096)
bag_Normal.tga (4096x4096)
bag_BaseColor.tga (4096x4096)
bag_OcclusionRoughnessMetallic.tga (4096x4096)

boot_AO.tga (2048x2048)
boot_Diffuse.tga (2048x2048)
boot_Gloss.tga (2048x2048)
boot_Specular.tga (2048x2048)
boot_Normal.tga (2048x2048)
boot_BaseColor.tga (2048x2048)
boot_OcclusionRoughnessMetallic.tga (2048x2048)

defence_AO.tga (2048x2048)
defence_Diffuse.tga (2048x2048)
defence_Gloss.tga (2048x2048)
defence_Specular.tga (2048x2048)
defence_Normal.tga (2048x2048)
defence_BaseColor.tga (2048x2048)
defence_OcclusionRoughnessMetallic.tga (2048x2048)

glove_AO.tga (2048x2048)
glove_BaseColor.tga (2048x2048)
glove_Gloss.tga (2048x2048)
glove_Normal.tga (2048x2048)
glove_Specular.tga (64x64)
glove_OcclusionRoughnessMetallic.tga (2048x2048)

head_Diffuse.tga (4096x4096)
head_Gloss.tga (4096x4096)
head_Normal.tga (4096x4096)
head_Specular.tga (4096x4096)

pant_AO.tga (4096x4096)
pant_Gloss.tga (4096x4096)
pant_Specular.tga (64x64)
pant_Normal.tga (4096x4096)
pant_BaseColor.tga (4096x4096)
pant_Green_BaseColor.tga (4096x4096)
pant_Green_Camo_BaseColor.tga (4096x4096)
pant_Grey_Camo_BaseColor.tga (4096x4096)
pant_Sand_BaseColor.tga (4096x4096)
pant_Sand_Camo_BaseColor.tga (4096x4096)
pant_OcclusionRoughnessMetallic.tga (4096x4096)

shirt_AO.tga (4096x4096)
shirt_Gloss.tga (4096x4096)
shirt_Specular.tga (64x64)
shirt_Normal.tga (4096x4096)
shirt_BaseColor.tga (4096x4096)
shirt_Green_BaseColor.tga (4096x4096)
shirt_Green_Camo_BaseColor.tga (4096x4096)
shirt_Grey_Camo_BaseColor.tga (4096x4096)
shirt_Sand_BaseColor.tga (4096x4096)
shirt_Sand_Camo_BaseColor.tga (4096x4096)
shirt_OcclusionRoughnessMetallic.tga (4096x4096)
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