1. Modeled in Blender. 2. Image show & rendered using Cycle render. 3. Texture working only on Blender. 4. Some Material added modifier by solidity and Sub-Division before rendering. 5. Included Light, Camera and support object. 6. Convert to others format:- *.lws (LIGHTWAVE 3D) *.dae (COLLADA) *.obj (WAVEFRONT) *.3ds (3D Studio) *.stl (CAD)
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