• Let me present to you high-quality hi-poly smoothable 3D models of armchair, 2 seat sofa and bar chair Brabbu Malay. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc.. • All details of design are recreated most authentically.
• The well topology of the model allows using any smoothing modifiers. Parts of this model you need to smooth in subdivision level 1 or 2 for the best result.
• Polygon count of non-smooth model: armchair – 2576, sofa – 3974 and bar chair – 3480. With smooth level 2: chair – 40904, sofa – 63100 and bar chair - 55256.
• The models use 4 materials: 1 for velvet fabric, 1 for metal and 2 materials for wood. Material of velvet has 1 color texture on diffuse and 1 texture on specular color. To achieve more realistic velvet material visualization in Maya, we use “samplerInfo” node in combination with diffuse texture and procedure ramp texture. If you use 3Ds Max program you need make use “falloff” modifier on diffusion and set front and side colors. Material of metal has 1 texture on specular and bump channel with the value – 0.03. One material of wood has 1 texture on diffusion channel. All textures and materials named correctly.
• The total of the main textures is 4. Resolutions of all textures are from 2048 to 4096 pixels square aspect ratio in .jpg format. Also there is original texture file .PSD format in separate archive.
• The model was created in the Maya 2009 3D program.
• The model has correct dimensions in real-world scale in centimeters. Dimensions of real objects: - armchair: W76xD76xH80/Hs42cm (W29,92”xD29,92”xH31,5”/Hs16,54” inches); - 2 seat sofa: W140xD65xH70/Hs42cm (W55,2”xD25,6”xH27,6”/Hs16,54” inches); - bar chair: W50xD48xH110/Hs78cm (W19,68”xD18,89”xH43,3”/Hs30,71” inches); All parts grouped and named correctly.
• Also, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.
• In addition we have rendered this model in other scene with HDRI lighting for more visual realism demonstration and a better understanding of materials characteristics. HDRI scene is not included for sale.
• To use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, max(2010 version).
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