Armchair is created in 3ds Max with polygonal mesh and in real world scale. used edit poly modifier and unwrapped.
the reason of creation of this model is my project of restaurant. i was searching ideas and suddenly fount photo where this model was a quite good interior detail. firs i tried to found model to use, but then i decided to create it.
it took only 4330 polygons (quads & tris) and same amount of vertexes to finish. for the last thing I made uvw unwrapp for better results of texturing. to have a better result.
texture resolution is 2048x2048 for all textures which are included. Extension of textures are .targe and jpeg. you can use both of them as material.
model is ready to use in any scenes. there are included .fbx , .obj and previous version of 3ds Max 2012.