Inspired by the architecture and canals of Venice comes this town built on 6 islands separated by canals.
Includes six islands with buildings, four bridges, five docks, and even three gondolas. All of the buildings and bridges are separate parts which can be hidden or shown to further customize the look of your scene. Note that the gondolas are for decoration only and may look a little low-res when viewed up close.
The buildings include courtyards for further exploring.
The water plane uses its own material so you can easily use your own texture or replace it with a water shader. Or adjust the bump map strength to create larger or smaller waves. And the water plane goes through the buildings and can be moved up and down, making it perfect for flooding your town!
You can create a larger city by adding another copy of the model to your scene, then rotating it and moving it into position.
Product Features: * Includes 2 versions: Wavefront obj and fbx, each with 164,143 polygons. * Includes the following groups which your software should read as separate parts: - 6 Islands with buildings - 4 Bridges - 5 Docks - 3 Gondolas - Water * The obj version is not rigged. * The fbx version includes 'bone' information, but only the gondolas and water are designed to move.
Textures: * One set of 87 texture maps with corresponding normal/ bump maps. * Most textures are 2048x2048 and 4096x4096 pixels in sizes. * The obj version includes an mtl file so your software will apply the colors and maps.
For use in any software that can import obj or fbx files.