I will be revising other arcade models soon so stop back soon!
Fun model. Renders Nicely. Screen is not animated. Of course, Ambient and Glow channels will always need to be adjusted based on scene lighting ;) Main Color map is 2048 x 2048 I kept the screen texture separate in case you want to change image or add in an animated texture.
This model is set in a group. - Shell - Screen - Green Button - White Button (x3) - Red Button - Single Player - Two Player - Joy Stick - Coin Door Renders: Mental Ray 1200 x 1200 1 Area Light (not included) Color Glow. I had to bump down the Alpha Gain to .010 Screen Glow has alpha Gain set at .010 Coin Door Glow Alpha Gain set to .020
Model was cleaned up and outputed with Maya 2013. - 2223 Verts - 5976 Edges - 4096 Tris - 2500 UVS
The 'Glass' shader is a simple Phong and can be recreated with any program. I didn't really use it but it is there as a place holder if you want to show off the plexi-glass.
Since I use the Coin Door on other models, it has a separate texture. I used a simple normal map (included) to add a little depth.