|Unwrapped UVs:||Yes, non-overlapping|
3 Textures 4096*4096 in Tga format. (Diffuse Gloss, Specular). PBR.
- images rendered in Vray and realtime game engine .
- PBR pipeline acceptable.
- Clean Unwrap UV
- Good topology
- The model is fully smoothable and making it suitable for close-up renders and low poly for game engines.
- These textures and models can be very easily editable by you to solve your objectives.
- HDR included
System Units of measurement used in scene - cm. Visible - cm.
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