Geometry and Topology: - real scale dimensions - detailed for close-ups renders - applied subsurface modifier for most visible parts of model - archives (blend, 3ds, fbx, obj)
Materials and Textures: - Blender Cycles materials included
Note: Thumbnail images have not been post processed to show real look of final renders.
Organisation of scene: - materials names in scene are appropriated - real scale (centimeters) - coordinates of location of the model in space (x0, y0, z0) - Blend file contain model with studio setup (only blend file) and model itself (also archives)
Renders: - all previews rendered with Blender Cycles (studio setup included)
How to use: - when using Blender append group from .blend file
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