High Detailed Apple iPhone 6 Space Gray 3d model with TurboSmooth modifier. The main format is 3ds max 9.max, also available in many formats.
Formats: ******************************************************* 3ds Max 9.0 and all higher versions. ******************************************************* * 3ds Max 9.0 V-Ray (2 files- single and group) * 3ds Max 9.0 Standard (2 files- single and group) * Cinema 4D R11 (2 files- single and group) * 3ds * obj and * fbx
The main format is 3ds max 9.max. 3ds Max 9.0 V-Ray and Standard material scene are included into individual archive. All textures, Materials and HDRI map are included.
.c4d and .fbx formats contains medium high-poly. .3ds and obj format comes from low poly. Except HDRI all textures included separately for all formats into each zipped folder. Other formats may vary slightly depending on your software.
Poly Count : 3ds Max version (For Each) ---------------------------------------------------- With TurboSmooth OFF = 22891 With TurboSmooth ON = 91316 (Iterations=1) With TurboSmooth ON = 365264 (Iterations=2)
Geometry: 3ds Max version (For Each) ---------------------------------------------------- Clean, polygonal, edge-loop, quads/tris based and smoothable (Subdivision ready) poly geometry. Tris = 248 = 1.08% Quads = 22643 = 98.92% NGons = 0 = 0% Overlapping Faces = 0 Overlapping Vertices = 0
The Cinema4D version (For Each): --------------------------------------------------- Polygons = 91316 Vertices = 99584 Made up of only quads.
Final images rendered with V-Ray Adv1.5RC3. No Photoshop or compositing used, Product is ready to render out-of-the-box. V-Ray Light and camera are included in the file.
Model built to real-world scale. Model is placed to 0,0,0 scene coordinates. Objects are under layer and group for easy selection Every parts of the model named properly and are in a group for easy selection. Texture and material names correspond to model name. The model is efficiently UV unwrapped. Non-overlapping UV's are applied where it is necessary.
Texture resolution: 01. back_sg: 2048 X 2048 02. but_sen_sg: 2048 X 2048 03. screen: 820 X 1458
Texture format: JPEG (.jpg)
******************************************************* 3ds Max 9.0 and all higher versions. *******************************************************
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