Highly Detailed Apple iPhone 5 Black/Slate model with TurboSmooth modifier. The main format is 3ds max 9.max, also available in many formats.
Formats: The main format is 3ds max 9.0 V-Ray Adv1.5RC3. Scene Total: Total Geometries: 13 Total Lights: 2 Total Cameras: 1 Total Helpers: 2
Another format is 3ds max 9.0 Standard Scan line. Scene Total: Total Geometries: 12 Total Lights: 0 Total Cameras: 0 Total Helpers: 1
Poly Count : With TurboSmooth OFF = 21008 With TurboSmooth ON = 166408 (Iterations=1) With TurboSmooth ON = 665344 (Iterations=2)
SUBDIVISION NO NEED FOR 'iphone5_display' OBJECT.
Geometry: Clean, polygonal, edge-loop, quads/tris based and smoothable (Subdivision ready) poly geometry. Tris = 588 (2.80%) Quads = 20420 (97.20%) NGons = 0 (0%)
Final images rendered with V-Ray Adv1.5RC3. No Photoshop or compositing used, Product is ready to render out-of-the-box. V-Ray Light and camera are included in the file.
Model built to real-world scale. Model is placed to 0,0,0 scene coordinates. Objects are grouped for easy selection Every parts of the model named properly. Texture and material names correspond to model name. The model is efficiently UV unwrapped. Non-overlapping UV's are applied where it is necessary .
Texture resolution: 01. back_side and buttons- diffuse: 2048X2048 02. camera and flash- bump: 1024X1024 03. screen- diffuse: 369X656
Texture format: JPEG (.jpg)
3ds Max 9.0 V-Ray and Standard material scene are included into individual archive. All textures, Materials and HDRI map are included.
Other formats available in .c4d, .3ds, .obj, .lwo and .fbx. File formats other than 3ds Max exported as base mesh (not smoothed). Except HDRI all textures included separately for all formats into each zipped folder. Other formats may vary slightly depending on your software.