This is a High Definition 3D model of the Apollo Command Service Module that made nine trips to the moon and two in earth orbit.
Modeled with precision using detailed 1:48 scale blueprints and extensive photographic research spanning nearly a year.
Separate model parts enable realistic animation of the High Gain S-Band Antenna (for long range communications), EVA and docking floodlights and separation of the Service Module prior to earth reentry. The main SPS engine can also be gimballed.
112 texture maps (and 9 UV maps for UV converted models) depict all rivets, panel lines and the highly reflective mylar tape used on the CM in exacting detail. High resolution decal maps (scaled at 48 pixels per real size inch) are included and individually configured for each separate mission.
The first manned flight of the CSM (Apollo 7) carried neither the High Gain Antenna, docking probe or EVA handles. Apollo 8 carried the HG Antenna, but no probe or EVA hardware. Subsequent spacecraft carried all this hardware. The last 3 Service Modules also had additional EVA handles to allow recovery of scientific data from the SIM bay.
Please download the Saturn Apollo Reference guide PDF that includes important setup information for the different flight variations (Apollo 8 - 17)
Created with Lightwave 9.6
USAGE Suitable for HD video, high-res film close-ups and print Accurate representation of Apollo CSM using original imperial scale of feet and inches.
SPECS Model contains the following: 26 object layers (including 10 interchangeable layers/parts configured for different missions) 124280 polygons (default Signature Scene polyon count varies for each configuration) 113655 quads,10625 tris, and 0 ngons Standard Lightwave materials & texture maps
PRESENTATION IMAGES No Photoshop or compositing used for previews. Default Light & camera used for Signature image is included in file. Preview Images rendered with default Lightwave 9.6 scanline renderer.
TEXTURES For the LWO model both XYZ Projection and UV mapped versions are included: 112 texture maps (PNG format - original XYZ projection mapped LWO model) 9 UV texture maps (PNG format - colour and bump - UV mapped LWO and non-native FBX and OBJ formats). Textures set to varying real world scales aligned to level of detail required: 36 pixels per foot (base model parts) 48 pixels per inch (decals)
GENERAL Model built to real-world scale Units used: Feet and Inches. Model is 34 feet high and 12 feet 9 inches in diameter Scene objects are organized by layers and groups
ANIMATIONS Pivot points are preset in Layout file for all animatable features/layers shown in animation preview video files
ADDITIONAL NOTES Saturn V launch vehicle & Command Module Earth Landing System models NOT included
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