Detailed Anubis jackal with sarcophagus. V-Ray and mental ray renderer setups available. No third party plug-ins required. If necessary, you can apply more subdivisions on Anubis for more smoothing in extreme close-up scenes. Geometry, Groups, materials, textures, lights,... are named correctly.
Everything on scene is included except environment HDR image. HDR image is not included. In provided rendering scene, map spot is left defined in material library (causing a prompt when opening the file). Just browse one of your own HDRI (tweak if necessary) and you are ready to go.
What's in the box:
max format: - Complete scene like on previews with modifier stack uncollapsed(Editable) V-Ray version. - Complete scene like on previews with modifier stack uncollapsed(Editable) mental ray version. - Bump map texture in jpg format.
fbx format: - Low poly geometry. - High poly geometry.
3ds format: - Low poly geometry. - High poly geometry.
obj format: - Low poly geometry. - High poly geometry.
Materials and textures archive: - Material library V-Ray and mental ray. - Bump map texture in jpg format.
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