Antique ironwork base console, featuring a greek pattern, with marble top. Geometry/Mesh topology made of quads only, with holding edges for correct smoothing. Units: cm Real world scale: Width = 137.000 cm, Height = 80.750 cm, Depth = 38.000 cm Originally created in Maya 2013. Tested in 3Ds max 2014 and Cinema 4D R15. Preview images were rendered in Maya using Mentalray at different levels of smoothing.
Wall and floor planes shown in the preview are not included in the downloaded files.
Textures maps: File name / resolution / description / Maya name Iron_Console_0001-color.jpg / 4096x4096 / Color map for both the marble and the ironwork / Iron_color & Marble_Color Iron_Console_0001-bump.jpg / 4096x4096 / Bump map for the ironwork / Iron_bump Iron_Console_0001-specular.jpg / 4096x4096 / Specular map for the ironwork / Iron_specular
Smoothing: In Maya select model and hit 3 or apply Mesh -> Smooth In 3Ds max all the geometry nodes have a Turbosmooth modifier applied. In C4D the model is the child of a subdivision surface object.
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