Special Offer! Off

:::
Selected items only. See more offers in My Account.

Copperware Brewing Still

$35
or
Royalty Free License
- All Extended Uses
Included Formats
FBX
Other 2015
OBJ
brewingStill.bip
Keyshot render file (.bip)

Don't see the file format you need?

Free File Format Conversion

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:907063
Published:
Geometry:Polygonal Quads/Tris
Polygons:2,617
Vertices:5,182
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2015
Currently sells 4 products
Achievements:
Product Rating
Unrated
Description
My intention was to recreate an antique brewing still that has been renovated and is useable but still retains its old quality. Great for game scenes and also other renders where high quality textures are needed.

Formats included:
- Maya 2015 archived project folder (.mb)
- .fbx file        
- .obj file

We have conveniently archived all textures for Maya using relative paths so that wherever you unpack you will find your model readily textured when opening the main file. When using fbx and obj files you may need to assign materials/textures manually; Materials and textures have been appropriatey named to make this easy.

The model was built using Maya 2015 and the textures were baked in MODO 801. UVs were prepared in UVLayout. Textures were very carefully crafted in Photoshop in conjunction with photographic images.

This model consists of 3 UV maps (materials) and with this greater resolution the Still can be used both in games and for high quality renders.

- Polygon and vertices indicated is total amount.
- Model is real life scale and units used are meters.
- Textures included 2048 x 2048k, easily scaled down to 1024 x 1024k if required.
- The preview renders were made using Keyshot with files provided (Keyshot file also provided).
- Neat topology and UV layouts without any ngons.
- Diffuse textures include baked ambient occlusion and lighting.
- Each material has a diffuse, specular and normal map, suitably named for easy reference/application.
Related Products
More Products by Artist