Antennarius (frogfish) low poly(1)

Royalty Free License
- All Extended Uses
Included Formats
Blender 2.76b Blender Render
3ds Max 2017 mental ray
Autodesk FBX
OBJ
textures_antennarius_v3_jpg.zip
all textures in .jpg format
textures_bump_antennarius_v3_png.zip
textures bump antennarius in .png format
texture_normal_map_antennarius.png
texture normal map antennarius in .png format

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3D Model Specifications
Product ID:1026896
Published:
Geometry:Polygonal Quads only
Polygons:12,624
Vertices:12,626
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2015
Currently sells 33 products
Achievements:
Product Rating
Unrated
Description
- Antennarius fish, also known as frogfish, anglerfish, angler or fishing frog.
- The model is asymmetrical in the details of the mesh and textures.
- Designed for close-up and ready to animation.
- The model is in neutral pose and with the mouth closed to make it easy to rig, also includes the mouth's interior, which can be seen in some of the images.
- There is an animation test as optional downloadable .avi file. This animation is not included in the main files (max, blend, obj and fbx)
- Photorealistic textures except inside the mouth that is hand painted.
- A rigged version with ID 1140472 (.blend format).
- Sponges and background not included.

- File .max created with 3DS Max 2017, no additional plugins needed.
- Also available in .blend .fbx and .obj formats.
- Size in centimeters: 20.30 (X axis), 44.03 (Y axis), 21.53 (Z axis).
- Real world scale. (1,1,1) in centimeters.
- Focused on the origin.

TOPOLOGY

- An object with a manifold mesh.
- 100% quads (12,624 quads).
- 12,626 vertex and 25,248 edges.
- Subdividable topology.
- Clean edge flow.
- No isolated vertices.
- No coincident vertices.
- No coincident/coplanar faces.
- No faces intersected.
- No faces distorted more than 45 degrees.
- No loss geometry.
- No poles with more than 5 edges.

UVMAP AND TEXTURES

- Normal outward.
- UV without overlapping.
- Materials Mental Ray.
- Texture inside the mouth hand painted.

Version MAX:
- Six textures used for antennarius in .png format of 4096x4096 pixels (texture_diffuse_antennarius, texture_specular_antennarius, texture_bump_antennarius, texture_bump_base_antennarius, texture_bump_extra_antennarius, texture_alpha_antennarius).
- Optional textures for antennarius of 4096x4096 pixels (texture_normal_map_antennarius) in .png and .jpg formats, in an aditional file.
- One texture for ground in .png format of 4096x4096 pixels (texture_normal_map_ground).

Version OBJ y FBX:
Normal map texture of antennarius used and textures bump map are optional.

Version Blender:
All textures includes.

- The optionals textures can be downloaded in other files.
- All textures in .jpg format also available in an additional file.

RENDER

- Renders with Mental Ray, except open mouth images with the Blender internal engine. All without post production.
- The images of the mesh are in orthographic view.

The FBX and OBJ files are exported from Blender 2.76b (-Z Forward, Y Up) and may need some adjustment (textures).
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