Hi there this is my ailen model with uv mapped realistic texture. I rendered it in defaultscanline but if you do it with vray, marmoset, arnold, unity3d or in ue4 like engines I'm sure you will get better and realistic results. I add biped system on it for you to do keyframe animations or use it with your mocap data. I upload sample animations of this model testings in my mocap suit. Product does not include animation. It includes only rigged 3d model. It looks good.
Model includes 6 different blendshapes morph target with;
Angry Eye Closed Laugh Mouth Closed Smile Upset
Also default morph position
in 3ds max and Fbx formats
Eyes are basic Black glossy material. You can apply What else you want. Normally I did not use displacement map but I exported it for you. May be you can use it in game engines for good results. Model also has its own organic details so if you want to apply on material on his body with green gloosy or grey it looks really cool. Easily use in you sci-fi animation films, games or advertisement films. Another idea is to 3d print it. If you pose it in 3ds max or maya and save as that pose whit OBJ format you can import it with zbrush or other softwares that can export easily STL data so You can 3D print it. Just buy and have fun.
Hope you like.
Remember ' Don't forget to watch this models mocap integrated sample videos'
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