This preset is modeled in ZBRUSH retopology and the materials are set up in MAYA, textured in Substance Painter. Suitable for animation, games, rendering.
-No part-name confusion when importing several models into a scene. -No cleaning up necessary just drop your models into the scene and start rendering. -Model is fully textured with all materials applied. -Maya models are grouped for easy selection, and objects are logically named for ease of scene management.