** Animation was developed in conjunction with review and refinement by a PhD Biochemist, to provide a more factual representation. **
The cell is the basic unit of life and makes up all known living organisms.
This cell is an animal cell, modeled to look like a normal, human liver cell. The cell is animated to rotate in a 420 frame loop. The turbosmooth iterations can be changed easily for duplicating the cell and placing less detailed copies in the background of any scene.
The texture is made with all procedural maps in layered composite maps. A noise map is used in the displacement channel to give it a fuzzy look.
Uses default 3DS scanline renderer, for maximum compatibility.