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Anette Edmark horse head sculpture for IKEA 3D model
I modelled this sculpture in 2007 in 3ds Max 8. It is polygon model with MeshSmoth. Vray material. 2 maps: diffuse, reflection (specular) Zbrush was used for painting texture seams. I resaved the scene in 2013, 2016 3ds Max. Scene Gamma 1.0 .obj, .fbx, .3ds - included IKEA name was BRODD.