High detailed 3d model of ancient tomb. Modeled in 3ds max 2012 and mudbox. Rendered in vray 2.30.01 with a gamma 2.2 All submitted images are not edited after visualization.
Native file include low poly model (level 0) with displacement and diffuse maps. Second file includes midpoly model (level2, 32368 polys ) with normal and diffuse maps.
Third file include low poly model with displacement and normal map rendered in 3ds max scanline render. Please see preview of scanline render at the end of presentation images.
Other files (tomb_lvl0.zip - ... - tomb_lvl4.zip) include 'obj' models with varying detail and appropriate texture (diffuse, vector, displacement) last file (tomb_lvl5.zip) include hipoly model (4143104 faces) and diffuse map
- all versions of model have unwrap UWV mapping - all textures size - 4096x4096 px