This is a model of an ancient scythed chariot, the model has a simple rig and scene contains a baked animation.
The model is made of 4096*4096 textures in .tga formats that include the diffuse, normal, specular and opacity maps.
There are 2 chariot frames, 2 wheel types, 2 horses, 2 tail variations, 2 horse armors, 2 head plates, 1 bridles.
The scene was rendered with Final Gather and Mental Ray. The .psd files used in the creation of the textures are included such that easier changes can be done, all the layers are still intact(changes the colour scheme, remove or add features, etc.)
This product contains: -.max scene -animation sample -textures(.tga's w/ diffuse, alpha, specular, normal maps) and materials used -4096*4096.psd file w/ all layers intact -various formats(.3ds, .obj)
Notes: -the opacity and specular maps are the alpha channels of the textures; -the skeleton and animation are baked; -check the .txt file for the scene summary saved from 3ds max;