The model is smootheable and easily editable. (turbosmooth, subdivision modifier) . This model consists entirely of quads. The model is low poly count with high resolution textures.
polygon count per model: 1536 vertices count per model: 1538
The textures are hand made with wearing and detail. The textures were created in Substance Painter. Both 3ds Max formats come with the lighting pre-set up and ready to render. The textures of the body are applied with UV Unwrap. Included with textures are the following:
AO map normal map OpenGL normal map diffuse map glossiness map height map specular map emissive map