- Originally made in 3ds Max 2015, saved as 2012. - real world scale - High detailed exterior - simple interior without textures - some parts are unwrapped as brake discs, branding parts, tires and some parts od lamps. - units are set as millimeters - preview images are rendered in mental ray - materials are set as mental ray standards with maps (on unwrapped parts) - render setup is not includedt, no lights, no hdri, no camera, no shaders, no advanced materials etc. - Uv maps included - 2500 x 2500 px - Parts of model are named
EXPORT: - exported files include 3ds Max project saved as 2012 version - OBJ with subdivison level 1 - OBJ with subdivision level 2
In the project you can increase or decrease subdivison level or disable it.