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Alcatraz Island, Penitentiary, US 3D

$99
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Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "alcatraz", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2016 mental ray 2016
3ds Max 2017 Other 2017
Cinema 4D 2018 Other
FBX 2016
OBJ 2016

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3D Model Specifications
Product ID:1365543
Published:
Geometry:Polygonal Quads/Tris
Polygons:844,922
Vertices:920,206
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since June 2009
Currently sells 1141 products
Achievements:
Product Rating
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brand "alcatraz", is not affiliated with or endorsed by the original rights holders.

Description
I .Historic Summary.
The Alcatraz Island, Federal Penitentiary of United States (often just referred to as Alcatraz or The Rock) was a maximum high-security federal prison on Alcatraz Island, 1.25 miles (2.01 km) off the coast of San Francisco, California, which operated from August 11, 1934, until March 21, 1963.
The main prison building was built in 19101912 during its time as a United States Army military prison; Alcatraz had been the site of a citadel since the 1860s. The United States Disciplinary Barracks, Pacific Branch on Alcatraz had been acquired by the United States Department of Justice on October 12, 1933, and the island became a prison of the Federal Bureau of Prisons in August 1934 after the buildings were modernized to meet the requirements of a top-notch security prison. Given this high security and the location of Alcatraz in the cold waters and strong currents of San Francisco Bay, the prison operators believed Alcatraz to be escape-proof and America's strongest prison.
Alcatraz was designed to hold prisoners who continuously caused trouble at other federal prisons. One of the world's most notorious and best known prisons over the years, Alcatraz housed some 1,576 of America's most ruthless criminals
Today the penitentiary is a public museum and one of San Francisco's major tourist attractions, attracting some 1.5 million visitors annually. (from Wikipedia).

II .Technical.
Alcatraz Island is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray.
The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it.

III .Specifications.
- High quality polygonal model, scaled for a perfect representation of the original object.
- Models resolutions are optimized for polygon efficiency.
- Colors can be modified
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Models are grouped and objects are named to simplify the scene management.
- With Maya format, open, drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Reduce the resolution textures if you need.
- Good for unity 3d game model.

IV .File Formats.
Maya 2016 ; 3ds Max 2017 ; Cinema 4D 2018 ; OBJ (Multi Format) ; FBX (Multi Format).
All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.

V .Trust and Guarantee.
My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them.
Should you have any questions, do get in touch with me.

VI .About Artist.
It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown.
I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver
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