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Aks 74u DIY kit

$25
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "mikhail kalashnikov", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3D Studio
OBJ
Other
3D Studio
FBX
OBJ
Other

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3D Model Specifications
Product ID:584468
Published:
Geometry:Polygonal
Polygons:758,763
Vertices:417,475
Textures:No
Materials:No
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since January 2010
Currently sells 8 products
Achievements:
Product Rating
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Legal Notice: The intellectual property depicted in this model, including the brand "mikhail kalashnikov", is not affiliated with or endorsed by the original rights holders.

Description
-    Aks 74u high poly and low poly models
-    Create your own normal mapped Aks 74u in minutes
-    Now contains UVW template in .png format for use in texturing
-    Discount price for 2 items as opposed to buying seperately
-    High Poly model poly count- 755,007
-    Low poly model poly count- 7122 triangles

Are you planning to create your own Aks 74u for a game, mod or do you just want to practice and hone your normal mapping skills? Save yourself a lot of time and money and buy this kit.

Using this DIY kit you can learn to create a normal map to apply to the UV mapped low poly model included.

CREATE A NORMAL MAPPED GAME-READY AKS 74U

Want to create your own normal mapped low poly Aks 74u for use in a game or mod? . Once you have your high poly model and low poly model placed over one another use the projection modifier and render to texture to bake the details from the high poly onto this low poly model.

The meshes included are exactly the same as the ones I used to make my Game Ready Aks 74u.

USE FOR PRACTICE

These models are extremely useful for practicing your normal mapping skills, how to use the projection modifier, set up a cage and use render to texture. If used correctly the end product will be an industry standard FPS weapon normal map. Mastering normal mapping is a must for anybody hoping to become a 3D artist in the videogame industry.

**********IMPORTANT**********
You can also buy the high poly and low poly models seperately.
-    Low poly- use to create your own high poly or as a placeholder for your WIP game or mod.
-    High poly- cut the poly count yourself and UV map this high poly model to create you own normal mapped Aks 74u or add some turbosmooth modifiers and some materials to make a high quality render model.

Check soon for the following:
-    Eotech reflex sight GAME READY
-    Weapon foregrip
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