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AK47 Kalashnikov

$39
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "mikhail kalashnikov", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Mar 15, 2017
CheckMate Lite Certified
Maya 2017 Arnold
FBX 2014
OBJ
AK47_optional files.zip
tbscene file, 2048x2048 texture files

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3D Model Specifications
Product ID:1127678
Published:
Geometry:Polygonal Quads/Tris
Polygons:2,500
Vertices:2,496
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2017
Currently sells 15 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "mikhail kalashnikov", is not affiliated with or endorsed by the original rights holders.

Description
...UPDATED 2017...

This is a low poly 3D Model AK47 Kalashnikov rifle designed for video games.
Completely UVmapped.(non overlapping)
This model was not intended for subdivision. No polygon subdivisions included.
Made with Maya 2017. No plugin required to open scene and ready to render.
Model consists of quads and tris only.
Model is real world scaled. (87 centimeters long.)
Include ma, mb, fbx and obj formats.

FBX is directly exported from Maya
OBJ is directly exported from Maya (.mtl included)

Polycount (quads and tris)

AK47 Total: 2500
AK47 Body: 2303
AK47 Magazine: 131
AK47 Trigger : 37
AK47 Handle: 29


Polycount (tris)

AK47 Total: 4459
AK47 Body: 4077
AK47 Magazine: 252
AK47 Trigger : 74
AK47 Handle: 56
.
Model comes with diffuse, specular and normal maps. Maps are (jpg.)with 4096x4096 resolution.
(2048x2048 maps are included as optional file)
Model contains one material.
The presentation images were rendered in Maya with Arnold Renderer. Turntables and some images were rendered in Marmoset Toolbag 3. (tbscene file included as optional file)



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