Detailed low poly model. Clear topology, only tris and quads Mesh, material and textures named properly Pivot in center Rotation = 0.0.0, Scale = 1.1.1 No excess objects in scene File formats: .Blend(native) .OBJ .FBX .3DS
AK 12 - 6867 polys - 4k texture, PBR Shader(diffuse, specular, glossiness, normal map)
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