A somewhat stylized African Hut. This is a low polycount model fit for both games and general visualization.
Rendered with Blender Cycles. Issued in polygonal form. Geometry is mostly quads and not fit for subdivision. Modelled in real world scale (metric system, based upon a wild guess). Four 2048x2048 textures in .png format: diffuse, specular, glossiness and normal. This model textures are packed into a dedicated .Rar you can find in the support files section. 10 objects frozen in 1. One material: this may require rebuilding when imported in an application other than Blender. Exported at the origin with frozen transforms. Objects, material and textures meaningfully named.