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Abandoned Home 3D

FORMATS
NATIVE
Blender 2.8  |  Blender Render
SketchUp 8
SketchUp 2017
3ds Max 2014+2017  |  Other
Other abc
Other xyz
Collada
FBX
OBJ
Other ply
STL
DXF
3D Model Specifications
389,308 Polygons
201,853 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 1445915
217 Products
Since 2015

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Abandoned Home 1

An old decrepit abandoned home great for your level design inspiration. Some great textures and floor board destruction, old walls, and doors.

General Info / Matterport Models

Scans [made by the Matterport camera] of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. These models aren't perfect and are not intended for final quality use, but rather as your inspiration / reference to your development. All models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4.

In most cases the model has holes / is incomplete / warped, however it is not the intention to provide a perfect model as compared with a quick real space that immediately provides a solid reference when working in your environments. These scans are for you to build off, add on or create your own architecture and to be inspired by.

Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing).

The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.

We want to be consistent and provide most 3D file types to accommodate all usage but please write us if you have any questions or need support.

NOTES

For 3DSMAX, the models contained within the files (2014 & 2017) need their textures re-linked to the texture images contained within the MAX.ZIP/OBJ folder. Also please note that the title of the item online may differ from the file names when downloading.
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