This modern pillow-back lounge sofa is 2.438 meters (8 feet long) with a rational polygon count and high resolution textures.
From the painstakingly optimized UV mapping to the well balanced mesh, this asset has been designed to be production-ready; able to render efficiently even in highly populated scenes.
The pillows are separate objects in four sets which can be hidden or easily removed depending on the requirements of your scene. The maps for the pillows are 1024x 1024 and the map for the sofa is 2048 x 2048.
In our own studio, we use 3DS Max and C4D and respect both platforms. Although the mesh in the Max, C4D, OBJ, and FBX formats is identical, each asset version has been optimized in its target software.
Separate texture and bump maps are included as well as AO maps that can be used at your discretion. The UV maps are included in PSD (Photoshop) format for trouble-free repaints.