3d model of three different mandarins/oranges with 'non perfect' peel/skin; geometry and textures based on real world objects.
Files provided: -native .blend: simply unzip blend+textures.zip. Materials as previews, for cycles renderer. -.obj (with .mtl) and .fbx : you may need to manually reassign the textures and will need your own materials. -textures: 6x 4096*4096 .jpg at 95% quality (2 each fruit: 1 diffuse/ 1 normalmap)