|Geometry:||Polygonal Ngons used|
Detailed model (113.000 tris in 0 subdivs level) of geopolitical world map. Poly count can be easily changed by adjusting the meshsmooth modifier iterations.
Object is made of quads with emphasis on correct topology. The model therefore smoothes correctly after applying meshsmooth modifiers (check wires and smoothed thumbnails).
There are two separate files with materials for Vray and standart ones for 3dMAX - previews are rendered with Vray version. Lights and render preset for a Vray studio shot and textures are included. This universal studio shot preset will suit in most of other scenes. You can check higher resolution renders in downloadable previews section.
If you have any questions, suggestions or comments, if you need this model in other formats, then feel free to contact us via TS agents.
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(NOTE: textures are included in the main downloadable file, together with *.max archive, but can be downloaded also sepparately as accompanying files.