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HMMWV Military Humvee

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2010  |  mental ray
Maya 6.0  |  mental ray
3ds Max 4.0  |  Default Scanline
Lightwave 9.3  |  Default Scanline
Rhino 4.0
Cinema 4D 9  |  Default Scanline
Blender 2.73  |  Blender Render
Other
3D Studio
OBJ
FBX
AutoCAD drawing 2010
DXF
3D Model Specifications
815,466 Polygons
853,677 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Product ID: 800475
35 Products
Since 2005

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Realistic Model of the HMMWV Military Humvee.

Modeled and rendered in 3DS MAX 2010 without plugins.

The model has primarily quad-based topology (99.69%) so you can easily choose the model's resolution with a subdivision modifier, like TurboSmooth.

This model is scaled to its real-world dimensions: 192 inches long 86 inches wide 76 inches high.

Everything seen in the preview pictures is included.

All the model's parts and scene helpers are organized via their naming scheme and by layers.

Optional parts and variations are included, as seen in the preview pictures. Also included are dirty and clean versions of the textures, as well as green, brown, and red versions of the textures.

The model has many moving parts including the doors, turret, wipers, mirrors, windshield fold, back gate, and the steering controls that are linked to helper objects and wired to animation sliders making it quick and easy to choose the model's pose.

Textures are in JPG format (The original 4096x4096 PSD Photoshop texture source file is also included) and are 4096x4096 pixels and include a color, specular, bump, transparency, and reflection map.


FORMATS:

Max 3ds max 2010 format: The file opens without errors. Includes animation sliders for easy posing. The lighting setup is included. All parts are named. Scaled to real-life-size.

Max (4.0) file format notes: This file format (3ds Max 4.0) was exported from the original 3ds Max 2010 to 3ds max 4.0 so it works in 3D Studio Max version 4.0 and up. The materials and textures are all set up! You can choose the model's resolution or no smoothing for faraway shots. Not rigged but all moving parts have their correct pivot points set.

.Mb Maya 6.0 format: Exported from 3ds max 2010, the materials are already applied, and the model is ready for subdivision. All moving objects have their correct pivot points.

.Obj format: Exported from 3ds max 2010 and ready for subdivision. Just apply one material to all mesh. All parts are named. Simple instructions are included in case you need them.

.FBX format: Exported from 3ds max 2010 and ready for subdivision. Just apply one material to all mesh. Simple instructions are included in case you need them.

.3dm Rhino 3D 4.0 format: Exported from 3ds max 2010. The materials are already applied, and the model is ready for subdivision. And The model's parts are organized into layers.

.Lwo Lightwave 9.3 format: Exported from 3ds max 2010. The materials are already applied, and the model is ready for subdivision.

.Blend Blender 3d 2.73 format: Materials applied. Ready for subdivision. Organized into layers.

.DGW Autocad format: Exported from 3ds max 2010.

.DFX Autocad format: Exported from 3ds max 2010.

.PSD Photoshop Textures: The original 4096x4096 texture file. All layers are labeled and organized. Arranged so the Humvee's color can be easily modified.

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