3D realistical and detailed low poly model of a mouth interior created in 3ds max and zbrush 4R4. Low polygonal topology created with 3ds max and detailed with zbrush. Asymmetry modeling for realistic results.
Polycount: Lowest Subdiv (1696 polys, 1911 verts)
Maps: Diffuse (4096x4096), displacement (4096x4096), bump (4096x4096) and normal (4096x4096)
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