This is the Vore. An female, low poly character model made for use in realtime engines/next gen game engines. Terrorific and spideresque creature,and blood drinker. The monster is pregnant with another monster named Abomination, in his interior,(Abomination modelling in progress).
All made with polygons, with quads and tris. No ngons guaranteed. This model is not intended for subdivision.
This model is made at scale. The Vore tall is 187centimeters, like an tall man.
The model is centered, at 0,0,0 grid origin.
The textures sizes are 4096x4096 for the Vore Body,2048x2048 for the eyes and theets.And 1024x768 for eyes reflection map.
I have extracted 2 Normal Maps. One for use in compatibillity with 3DS MAX, and other for use in compatibility, with Maya.
Unwraped UVWs with no overlaping UVS guaranteed.(See thumbnails).
All the textures included in the same folder/path. No missing files messages at opening guaranteed.
All the texture maps/Materials with descriptive names.
That you look in the thumbnail images, is that you obtain when you press the 'Render' button.
Fully animatable: Rigged with Biped, and Skin, and come with premade poses included in the max file.(See thumbnails).