The 3D model is textured with UVW Unwrap method. There is 2048x2048 texture map in BMP format in the archive.
The 3D model is rigged with Character Studio using the Skin modifier and animated. There are 5 animation sequences: 2 types of idle, walk, slow run, fast run. Each animation sequence contains 12 frames with 12 FPS frame rate, except the second type of idle: it contains 24 frames.
The following file formats are available: MAX (Version 7), FBX, MB (Version 7).