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Many stills from the upcoming motion picture 'Man of steel' have been taken as references to build a perfectly corresponding body mesh to the movie. The care to the smallest details make it perfect either for super closeup renders and animations. All the parts have been modeled in 3dsmax, detailed in Mudbox (where diffuse, nomal, specular and displacement maps have been created) The whole geometry is still fully editable in low poly.
Original highpoly Mudbox model can be provided by request.
Polycount meshsmooth iterations 2 (same as the preview images)
140578 polygons 125769 vertices
Polycount with no iterations is
20293 Polygons 21093 Vertices
Low number of polygons and clean topology make it a perfect model to be rigged and animated.
Upper, lower teeth and gums simply modeled.
Vray materials and 4096x4096 textures included (diffuse, bump, specular, displacement, normal, opacity). Linear workflow gamma 2.2 optimized textures
SupermanVR2013 max 2013 Vray version, lights and render parameters set exaclty like in the preview images. 5 Cameras set 18 textures Vray mat file
SupermanVR2010 max 2010 Vray version, lights and render parameters set exaclty like in the preview images. 5 Cameras set 18 textures Vray mat file
SupermanMR2013 max 2013 standard materials version (mentalray renderer), lights and render parameters set 5 Cameras set 18 textures mat file
SupermanMR2010 max 2010 standard materials version (mentalray renderer), lights and render parameters set 5 Cameras set 18 textures mat file
The rigged version of SUPERMAN will be soon online for download.