This is a square, modern-looking generic wall clock, complete with a chrome/metal and matte finish. Modeled in Maya and rendered with Mental Ray.
Includes the following:
- 1x Diffuse texture at 1K resolution (1024x1024 pixels) - Shaders and lighting setup for Maya 2009+ - Planar, overlapping UVs for clock face part.
Other formats includes either base or smooth geometry only so you'll have to set up the renders for those. This is a light resolution asset and should stand up well as a mid or background digital set piece.