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--General-- 3d model of Pagani Zonda Cinque Roadster supercar. Native format: 3Ds Max 2012, maya 2011
--Geometry-- The model was modeled in 3ds max and maya. This model is nicely organized and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has non overlapping UVs for main parts, fot small details used mixed UVs.
--Rendering-- The rendering is setuped in Vray (3ds max) and Mental Ray (maya). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
--Textures-- The textures are hand made with nice detailes. The textures are applied with UV Unwrap. Some geometry parts has overlapping UVs (small bolts, details, etc...), Textures are 2048x2048 and 1024x1024 PNG, JPEG and TGA.
--Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated.