Oriental style suspended chandelier, made of brass. Provides cameral, subtle and soft lighting effects. The original lamp comes from AlmiDecor stores (Sagar collection).
The model is a representation of a real object and has a proper scale. Each part of the model has a correct name, which helps managing scenes.
The most of lamp elements in MAX file have an adjustable level of detail (through the modify panel). The scene is set up for mental ray renderer, all materials are Arch&Design type. No bitmap textures needed.
3DS, OBJ and FBX files contain only the lamp mesh, without scene environment and correct materials (however Arch&Design materials in FBX file should work fine).