This is a low-poly hanging light suitable for industrial settings and scenery. It includes diffuse, bump, and self-illumination maps based on photo-realistic textures to make it an unobtrusive but realistic addition to your scene.
The .MAX file and exported objects are centered to the origin and to real-world scale. Need to add blood splatters or turn out the lights? I've also included the PSD files with rendered UVW layers so that you can make changes if needed.