This scene can be used for film animation. It includes all the objects as shown in the renders.
The original scene was rendered in Maya 2009, and the scene comes with a standard V-Ray rendering setup, but it can be easily convertable to any rendering system.
In human anatomy, the vertebral column (backbone or spine) is a column usually consisting of 24 articulating vertebrae, and 9 fused vertebrae in the sacrum and the coccyx. It is situated in the dorsal aspect of the torso, separated by intervertebral discs. It houses and protects the spinal cord in its spinal canal
Geometry :- Polygonal Quads/Tris
Polygons :- 7414
Vertices :- 7353
Textures :- Yes
Materials :- Yes
Jointed :- no
Animated :- no
UV Mapped:- No
Unwrapped UVs:- No
Game Ready:- no
Format :- .max, .mb, .obj, .fbx
Other Technical Details: This package contains 3 files:
1. For V-Ray users maya 2009: This file is exclusively designed for V-Ray use. Materials and Lights in this file have been designed using V-Ray features for extremely photorealistic results. This includes V-Ray lights and materials and lights. You would need to have V-Ray v2.0 to use this file.
2. For non V-Ray users maya 2009: This file uses Maya software renderer. This would render as per your local lighting used.
3. Max 2010 This file use Max 2010 format
Files in this package: 1 Maya model file for use with V-Ray 1 Maya model file for use without V-Ray 11 textures 1200X1200 resolution