OBJECT: Human Eye SOFTWARE: 3d Studio Max 8 and higher RENDERER: Default GEOMETRY: Polygonal Quads/Tris TEXTURE RESOLUTION: 2048x2048 (Diffuse, Specular, Bump), 800x400 (Reflection) MATERIALS: Standard ANIMATABLE: Iris (Morpher Modifier) WIRE PARAMETERS: Screen Slider + Morpher Modifier POLYGONS: 580 (MeshSmooth = 0) MAPS: diffuse maps (6 different color of iris), Specular, Bump and Reflection. SYSTEM UNIT: cm
NOTE: You can use this 3d model for your 3d character. Don't waste your time for modeling.
SUPPORT: Contact the author via 'SUPPORT TICKET' for any questions.
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