This model designed with games in mind, all movable objects are seporate and grouped to fuselage, including engine nossles and refuling probe. All parts could be easily animated using local pivot rotation. Clean and lean gemetry witn minimal use of triangles whole model is 19K of triangles put together. Model have 2 materials one for fuselage and bits and pieces, second is transparent material for glass parts, although defuse and spectacular maps accomodate for transarent items, the alpha map would be needed to be added to defuse map. Sourse texture files mullty layered PBS, sized of 8192x8192 are provided with the model as well. The exported maps are JPG format in size of 4096x4096. The maps are Defuse, Bump and Spectacular.
Please have a look at my other models, over 140 of milltary game are avalible.
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