This model was designed for use as a real-time asset in a videogame or simulation.
This model contains 4 separate objects. This model contain 0 quads, 592 tris, and 0 ngons. (Preview wireframes are rendered prior applying 'Turn To Poly') This model contains Standard materials only.
All preview images are rendered with Default Scanline Renderer. No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are not included in the file.
4096x4096 texture maps. Included are; Diffuse, specular, glossiness, displacement and normals. 1 material for the 4 objects. Multiple Texture Resolutions are included.
Model is built to real-world scale. Units used: Centimeters. Model is aprox 82 centimeters tall. Scene objects are organized by layers / groups / selection sets. No third-party renderer or plug-ins needed.
Notes: Preview wireframes are rendered prior applying 'Turn To Poly' After that meshes are reconverted to 'Edit Poly' (the 'Turn To Poly' is not in the active modifiers list)
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