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Chevrolet Volt 2011

Sep 26, 2011
CheckMate Lite Certified
FORMATS
NATIVE
3ds Max 7 Brz.V2.1  |  Brazil 2
3ds Max 7 Std  |  Default Scanline
Cinema 4D 9.6  |  Default Scanline
Lightwave 6.0  |  Default Scanline
OBJ
3D Studio
3D Model Specifications
59,080 Polygons
48,588 Vertices
Polygonal Ngons used Geometry
Textures
Materials
UV Mapped
Product ID: 430490
344 Products
Since 2005
320
20

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High detailed 3d model of Chevrolet Volt 2011 with interior.

Main features:
   » Two .max files with Brazil and Standard 3ds Max materials
   » Separate objects like body, wheels and doors. All objects are intelligently named
   » Doors can be opened
   » Unit system is set to metric. The dimensions are real
   » All textures and materials are included and assigned. Materials and textures are intelligently named
   » Each file was checked before upload. There are no issues regarding geometry, texture coordinates or missing textures
   » Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)

Special notes:
   » .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds max. The geometry for .obj format is set to quads
   » .max files can be loaded in 3ds max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:
   -› .max format:
       • no MeshSmooth: 59,080 faces and 48,588 vertices
       • MeshSmooth level 1: 155,508 faces and 135,968 vertices
       • MeshSmooth level 2: 542,100 faces and 580,120 vertices

   -› .obj, .c4d and .lwo formats:
       • low: 55,135 faces and 50,118 vertices
       • medium: 136,580 faces and 149,820 vertices
       • high: 542,100 faces and 574,160 vertices

   -› .3ds format:
       • low: 94,334 faces and 57,862 vertices
       • medium: 270,105 faces and 153,764 vertices
       • high: 1,084,000 faces and 591,480 vertices
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