Martinelli Luce Pipistrello 620

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jan 27, 2016
CheckMate Pro Certified
3ds Max 2012 V-Ray 3
3ds Max 2012 Default Scanline rendererVersion
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:978748
Published:
Geometry:Polygonal Quads/Tris
Polygons:17,788
Vertices:18,012
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since March 2003
Currently sells 37 products
Achievements:
Product Rating
Unrated
Description
Martinelli Luce Pipistrello 620 designed by Gae Aulenti:

Model of the Martinelli luce Lamp 620 (code name) Pipistrello from Gae Aulenti.
Table or standing lamp with diffused light, adjustable height with telescopic movement.
Diffuser in white opal methacrylate. Stainless steel telescope.
Painted metal base and knob in white, black, dark brown, purple red and satin aluminium.
Designed in 1965 by Gae Aulenti for Martinelli Luce, the lamp is made with innovative techniques for the diffuser in methacrylate for the time in which it was designed.
The shape of conic base grows in the height through the ribs of the diffuser as the wings of a bat.

Dimension:

Height: 66 - 86cm
Diameter: 55cm

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Avaible in 5 different format

3DSMax 2012 Vray
3DSMax 2012 Scanline
Obj
FBX
3DS
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Features:

-This model contains 18 objects which collected in 1 group
-Contains only quads and tris
-Unit system is set to Centimeters
-Coordinates of the location of the model in space (0, 0, 0)
-Model is built in real scale (Europe cm).
-Model is fully textured, with all diffuse, bump, mask and others maps.
-The 3ds Max (2012) model comes fully shaded and ready-to-use for V-ray
-All other formats have not fully material definitions.
-Model is rigged with slider for adjusting positions and dimmer light intensity
-Model avaible in 5 different finiture with .Mat file (only for 3Dsmax version)

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The studio set-up and the HDR map used for render are not included.

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Texture Format:

        Pipistrello_Diffuse color.jpg                (567x567 pxl)
        Pipistrello_Dirt.jpg                        (600x450 pxl)
        Pipistrello_Lamp_Scratches.jpg                (2000x2000 pxl)
        Pipistrello_Plastic.jpg                        (2048x2048 pxl)
        Pipistrello_scratch.jpg                        (640x640 pxl)
        
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Polygons: 17788
Vertices: 18012
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Model By Andrea Bertaccini 2015
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