V-Ray and Standard materials are avaiable. The textures are in the 3ds Max file archive.
The main polygon count is mainly caused by the ceiling, if you wish to reduce the polygon count of the scene dramatically, just delete some parts of the ceiling.
Compatible with 3ds Max 2009 and higher versions. Detailed model, enough for close-up renders. Originally modelled in 3ds Max 2009. Different formats avaiable. Correctly scaled accurate representation of the original object, no additional work needed.
Objects are in their own layer. Each item has unique name. No part-name confusion when importing. Centered on 0,0,0.