Detailed model of Electronic Cigarette with clean geometry that can be easily subdivided to any level.
|| SPECS ||
Subdivision Level 0: 4676 quad-polys or 9348 tri-polys Subdivision Level 1: 18692 quad-polys or 37384 tri-polys Subdivision Level 2: 74756 quad-polys or 149508 tri-polys
Objects: 20 Geometry:12 Total Polygons: 4676 Quad-Polys or 9348 Tri-Polys Vertices: 4700 Quads: 100% Tris: 0 Ngons: 0 Groups: 2 Scene Lights: 2 Camera: 1 Renderer: mental ray
3ds Max 2012 or later:
- Includes mental ray and Default Scanline versions. - Scene objects are organized by Groups and Layers. - Objects have uncollapsed, Turbosmooth modifier, Subdivision Level set 1, instanced for easy editing of
Subdivision Levels. - Objects and Materials use descriptive names. - mental ray version uses Arch&Design, Standard, Multi/Sub-Object Materials and have an object with
Material IDs. - Default Scanline version uses Raytrace Material for transparent object and has additional light.
Other Exchange formats: Appearance of Materials may appear different depending on software. (Separate
downloads). Groups may have been converted to dummy/bones.
FBX: Basic Materials, No advanced shaders, UV Mapped, Turbosmooth modifier, Camera, Basic Lights, Includes
2 Sudivision Levels - Base model with 0 subdivision, and Subdivion Level 1 model.
OBJ: Basic Materials, No advanced shaders, UV Mapped, Includes 2 Sudivision Levels - Base model with Level
0 subdivision, and Subdivion Level 1 (higher res) model.
3DS: Basic Materials, No advanced shaders, UV Mapped base model with Level 0 subdivision, Camera, Basic
|| RENDERING ||
- All preview images were rendered with mental ray renderer and Default Scanline in 3ds Max 2014.
|| TEXTURES || - All objects have UV coordinates even if some of them do not use texture Maps. - Default Scanline and mental ray versions use 1 texture in the scene. - Exchange formats use additional textures.