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Adasaurus (RIGGED)

$199
or
Royalty Free License
- All Extended Uses
Included Formats
Dec 13, 2011
CheckMate Pro Certified
3ds Max 2011 mental ray
3ds Max 2011 V-Ray
3ds Max 2011 Default Scanline

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3D Model Specifications
Product ID:548322
Published:
Geometry:Polygonal Quads/Tris
Polygons:5,009
Vertices:5,383
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2009
Currently sells 153 products
Achievements:
Product Rating
12 Ratings Submitted
Description
|| PRODUCT DESCRIPTION TEMPLATE ||

This is a model of an Adasaurus
•Originally created with 3ds Max 2011.

|| USAGE ||
•This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, videogame or simulation.
•This model is an accurate representation of an Adasaurus using a scale of 1 unit = 1 centimeters.

|| SPECS ||
•This model contains 1 object.
•This model contains 5009 polygons with TurboSmooth OFF .
•This model contains 39864 polygons with TurboSmooth ON (set to 1 iterations).
•This model contains 4905 quads, 104 tris, and 0 ngons.
•This model contains Standard materials, V-Ray materials and mental ray materials.
•This product includes 3ds Max versions with and without V-Ray (separate downloads).

|| PRESENTATION IMAGES ||
•There are extra elements in the preview images that are not included in the file, the attack pose and the elevated pose. But the same result can be easily achieved with the rig in the file.
•All preview images are rendered with mental ray Renderer.
•No Photoshop or compositing used, Product is ready to render out-of-the-box. LIghts and cameras are included in the file.

|| TEXTURES ||
•4048x4048 PNG PNG: Diffuse, specular, glossiness and normal map.

|| GENERAL ||
•Model is built to real-world scale.
•Units used: Centimeters. Model is 100 centimeters tall.
• V-Ray is REQUIRED in order to use the V-Ray version of this product.

|| ANIMATIONS ||
Animations included with this file is
•Animation 1 walk cycle (100 frames).

The rigging of this file is done using CAT.

The skinning in this file is done using Skin modifier.
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